I've been uploading a new version every weekend since 3 or 4 weeks, but this time, it's just not there yet. Significant new stuff is ingame: pregnancy, lactation, most important of all: children. Pregnancy and lactation are working fine, tested them myself :) but the children feature as it is now is still too experimental, even for prison entity standards ;) so these things need some ironing out, before they can be uploaded.
that is going to happen until next weekend, when i'll upload a new version, even if it's still experimental.
if you're interested in the details, what I've been doing this week, i copy-paste the changelog:
[highlights are in bold]
10/25/2014
-FIX: pregnancy checks are now hourly instead of
just daily
-FIX: crash when loading game fixed:
pregnancy progression, lactation and breastmilk
are now floats; were integers
10/25/2014
-FIX: lactation doesn't start out of nothing
10/24/2014
-NEW: walking sound
-NEW: children can die of starvation/thirst
-NEW: children can be sold with (j)
-NEW: keys are displayed in child-infobox
-CHANGE: battle damage values increased again
battles were too long imo
-CHANGE: close combat skill increases faster
-FIX: crash when character had no children and
slept/time progressed
10/23/2014
-NEW: children (and other related variables)
are saved + loaded
-NEW: birth code, child name has to be put in
via console
-FIX: another clothing related crash
-FIX: char_creator also patched
10/22/2014
-NEW: pregnancy (just variables, not visibles yet)
-NEW: lactation implemented
-NEW: children have new attributes: 'mind' and
'physique', which give better starting
attributes if you chose them for successor
-NEW: can breastfeed selected child with (t)
-FIX: eliminated the dublicate savegame code
-FIX: child-info-box better readable
10/21/2014
-NEW: children status text coded
-NEW: children have mouse-hoverable buttons
while @ home
-NEW: children eat 1 ration and drink 1l water daily,
no matter age, race etc
-NEW: child age calculated
-NEW: message (debug) shown, when child has birthday
-NEW: can select a successor character with (p),
must be female, human, 18+, if character dies,
successor takes her role (selecting works,
but taking over requires much more coding)
10/20/2014
-NEW: map has unpassable tiles: rivers, citywall
-NEW: children classes coded
-CHANGE: obsolete debug messages removed
10/19/2014
-FIX: crash when game was saved after defeat scene
-FIX: fixed some code, which excessively executed
the 'main draw function'
-> performance boost
-FIX: getting more prude if 'abstinent'
and if you're wondering how it looks right now - a screenshot:
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